Each player has five desperadoes in jail at the start of the game, each with a different symbol on them. On a turn, you roll four dice up to three times, putting aside any dice you want to save. If you combine a \"hit\" with a symbol on a desperado, you rotate that desperado disc, moving him one step closer to freedom. Each desperado requires a different number of steps to reach freedom, and once free, when you hit that same desperado, he now robs money from the other players.
Certain dice combinations allow you to draw multiple bonus cards and choose one or two that you like, and if you skunk out and don't do anything else, you take the top card as compensation. The cards let you take special bonus actions like not paying opponents and using symbols in different ways.
Win by freeing all of your desperadoes before anyone else or by being the last one in the game.